Stats are finally out for all of the classes Tier 11 Armor. Unfortunately, models are only available for Warlock, Rogue, and Druid. Here's a link to all of the stats and set bonuses, but let's talk about the Death Knight sets.
DK Tier 11 Tank
Dodge seems to be the favored stat, appearing on 3/5 pieces; parry, hit and mastery all appear on two pieces. The stamina values seem REALLY high; nearly double what the ilvl 277 T10 set has now. Interesting to see that there are no high-armor (with armor in green) pieces this time around; I liked getting more mitigation from certain pieces instead of just avoidance.
The 2 piece bonus is 5% increased DS damage; not impressive but should help with threat, and traditionally the 2p has always done that instead of survivability.
The 4 piece is very nice, 50% longer duration for Icebound Fortitude. Anything that improves our cooldowns I'm a fan of, although I'll miss the T10 4p a lot going into Cata.
DK Tier 11 DPS
Haste is heavily favored for the DPS T11, it appears on 4/5 pieces (all but the legs); since haste now improved rune refresh rate, this looks good. hit rating and mastery appear on two pieces, and crit and expertise appear on one. The lack of expertise could make hitting the cap painful, but we'll see. Also interesting to note is that the DPS T11 has the same amount of stamina as the tank set; this fits with Blizzard's intent to close the gap in health pools between tanks and dps.
The 2 piece bonus makes up for the relative lack of crit rating on the armor: 5% increased crit chance with Death Coil and Frost Strike.
The 4 piece is a more broad dps increase: every time you gain a death rune (from Reaping, Blood of the North, or Blood Tap), you gain +1% attack power, stacking up to 3 times, for 30s.
Hopefully they put the models in for our tier soon!